Deferred Shadow Maps Sample

Got a new sample ready, this one  shows how you can defer shadow map calculations to a separate screen-space pass using a depth buffer.  Check it out on Ziggyware!

deferredshadowmaps

One Response to “Deferred Shadow Maps Sample”

  1. sam Says:

    This sample does not works for me. I see the blank screen. My Video card is GF 9800 GT.


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