My first game! It was about long-running jokes I had with my friends, which is why my one friend is the main character and my brother is the bad guy (Count Boobula). I used SDL to handle the windowing, input, and graphics, and ended up having to write a bunch of routines to do things like rotation and scaling. I came up with this sort of wacky pseudo-scripting language that I used for the enemy “AI”, which was interesting I guess. I also wrote the levels by hand placing values for objects and enemies in a text file(!). Those were the days…